For Hire | Game Dev (10+ yrs) | Unity • Unreal • Multiplayer
Portfolio:
Hey!
I’ve spent the last 10+ years in game development, primarily working with Unity and Unreal Engine, taking projects from concept → production → launch across PC, mobile, console, and web.
My core expertise is C# and C++, but I also have strong experience on the web and infrastructure side of game development.
I’ve shipped and prototyped games using **Pixi.js** (high-performance 2D rendering), **Phaser 3** (rapid 2D development), and **Cocos Creator** (2D/3D with a TypeScript-first workflow).
Over the years, I’ve worked on:
– End-to-end game development & rapid prototyping (FPS, RPG, strategy, casual, casino, etc.)
– Backend & multiplayer systems at scale (Node.js, MongoDB, Photon, Colyseus)
– Cross-platform optimization (PC, mobile, console, web) – Runtime rendering systems, performance profiling, and engine/editor tooling
– Build & release automation (CI/CD) with Jenkins + Perforce/Git for Unreal & Unity
I’m here to connect around rendering techniques, performance optimization, engine/framework integration, and production-ready workflows.
Availability: 20–40 hrs/week
Rate: starting from $20~25/hr
#Forhire #Gamedev #Web #App #slot #unity #unreal #multiplayer #godot #JS #TS
Source by Saika Kisami
